SATURDAY, January 26
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ARTIST LECTURES at PITT, 10:00 – 11:50am
On Saturday morning, we present guest lectures by two artists who are pioneering the use of machine learning techniques in the arts.
- Kyle McDonald (10:00 – 10:50am, Frick Fine Arts) is an artist working with code. He builds tools that allow artists to use new algorithms in creative ways, and has a habit of sharing ideas and projects in public before they’re completed.
- Hannah Davis (11:00 – 11:50am, Frick Fine Arts) is a generative musician and researcher based in NYC. Her algorithmic compositions have been played at the Louvre, the BMW Museum, the Fabrica Alta, and others. She is a contributor to ml5.js, an open-source library for making machine learning approachable by artists, musicians and students.
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CREATIVE TECHNOLOGY LUNCHEON & SPEED PRESENTATIONS at CMU, 12:30-2:15pm
- Luncheon & Speed Presentations
This is the primary community event for PCDPGH. We’ll gather for a shared luncheon, and for a series of 6-minute lightning talks showcasing recent creative technology projects by your friends, peers, and fellow Pittsburghers. (Vegetarian and vegan options will be available. Attendees must be registered.)
Location: Frank-Ratchye STUDIO for Creative Inquiry, CFA-111
Time: Saturday Jan. 26, 12:30 – 2:15pm
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WORKSHOPS at CMU, 2:30 – 3:50pm
- Livecoding Shaders with GLSL
GLSL is the OpenGL Shading Language, a C-like programming language that allows you to to code powerful graphics programs (called shaders) directly on your computer’s graphics card. In this workshop, you’ll learn how to “livecode” GLSL shaders — a method of programming in which one’s changes to the code are realized immediately and in real-time. Ideal for audiovisual performance!
Level: Intermediate (participants should have some prior programming experience).
Equipment: Please bring your own laptop.Instructor: Charlotte Stiles
Location: Frank-Ratchye STUDIO for Creative Inquiry, CFA-111
Time: Saturday Jan. 26, 2:30 – 3:50pm
- Wick Editor Animation and Programming
The Wick Editor is a free, open-source, browser-based tool for creating games, animations, and everything in-between. Designed to be the most accessible tool for creating multimedia projects, Wick is a hybrid of an animation tool and a coding environment, heavily inspired by similar tools such as Flash, HyperCard, and Scratch. This workshop is ideal for young people (tweens and teens), art students, and middle-school or high-school art teachers.
Level: Introductory.
Equipment: Computers will be provided.
Instructors: Luca Damasco & Zachary Rispoli
Location: CMU Fine Arts Computer Lab, CFA-318
Time: Saturday Jan. 26, 2:30 – 3:50pm
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WORKSHOPS at CMU, 4:00 – 5:20pm
- Introduction to openFrameworks
openFrameworks (OF) is a free, open-source, cross-platform, toolkit for creative coding in C++. In this workshop, you’ll learn how to get to “Hello World”, and will become familiar with the most popular features of openFrameworks for interactive graphics and high-performance computer vision.
Level: Intermediate (participants should have some programming experience).
Equipment: Please bring your own laptop, with a recent OS.
Instructor: Golan Levin
Location: Frank-Ratchye STUDIO for Creative Inquiry, CFA-111
Time: Saturday Jan. 26, 4:00 – 5:20pm
- Programming Interactions with Handsfree.js
Oz Ramos is on a mission to help improve the accessibility of the Internet. In this workshop, you’ll learn how to program new interactions with Handsfree.js, his drop-in library for adding handsfree, head-tracking interfaces to any website, service, and Internet of Things device.
Level: Intermediate (participants should have some prior programming experience).
Equipment: Computers will be provided.
Instructor: Oz Ramos
Location: CMU Fine Arts Computer Lab, CFA-318
Time: Saturday, Jan. 26, 4:00 – 5:20pm
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SOCIALIZING at the PORCH, 6pm+
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