GLSL Shader Livecoding

GLSL is the OpenGL Shading Language, a C-like programming language that allows you to to code powerful graphics programs (called shaders) directly on your computer’s graphics card. In this workshop, you’ll learn how to “livecode” GLSL shaders using Kodelife — a method of programming in which one’s changes to the code are realized immediately and in real-time. Ideal for audiovisual performance!

Instructor: Charlotte Stiles
Level: Intermediate (participants should have some prior programming experience).
Equipment: Please bring your own laptop.
Location: Frank-Ratchye STUDIO for Creative Inquiry, CFA-111
Time: Saturday, January 26, 2:30 – 3:50pm

Register Here

E-mail studio-info@andrew.cmu.edu Hours January 25 - 26, 2019
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